
hi, i'm
M
i
n
o
!
i make interactive experiences
playful.
intuitive.
curious.
emotional.
playful.
(ui/ux and level design for games)
scroll down!
selected works
"Project Page" will take you to external pages.
"Case Study" will open a detailed breakdown of my work!
all projects
Clicking on these tabs will take you to external pages!
hi, i'm mino!
I design digital experiences with clarity, character and purpose.
With a background in 3D Games Art & Design, I create UI and build experiences that support play without losing personality. My approach is rooted in making interaction clear and considered, with interfaces that guide the player while staying true to the world around them.
Now in my final year at the University of Hertfordshire, having just returned from a study abroad year in Japan, I'm exploring how games, culture and visual design shape meaningful digital experiences. I prototype and design using Figma, Framer, Unreal Engine 5 and Adobe Creative Cloud.
Find me on itch.io, The Rookies and LinkedIn.


























